Path to Becoming a Lord - Innadril

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Minimum Level: - Party: Party/Solo
Start Location: Innadril Castle Repeatable: -
Start NPC: Chamberlain Neurath Updated to: Chaotic Throne 2 - Epilogue
Requirements: Clan lvl 4
Rewards: Territory benefits




NB  The clan leader needs to be online, not necessarily in party with all the people doing different parts but if he is not online the next part will not trigger. Becoming a territory lord is needed to make your clan lvl 11. The quest needs to be completed no later than 2 hours before the Territory War. The territory lord's clan emblem is automatically registered to all NPC's residing within their territory and 10% increase in seed sales and crop purchases will be added. The castle should have either no relation or contract status with all player owned fortresses in the territory (excluding a border fortress). If a fortress has claimed its independence within the territory, then the castle lord cannot be proclaimed as lord of the territory.


1  Start off by visiting Neurath found in the Throne room of Innadril Castle. He says you must be recognized by local authorities so he will provide you the info in a bit.

Neurath1.jpg


2  He asks you to assign a representative to visit Iason Heine to help him in solving some family problem.

IasonHeine1.jpg


3  Iason needs 10 people to look for lost freights. So send people to kill things on Alligator Island, you need approx 100 mobs from among these: Crokian Lad, Dailaon Lad, Crokian Lad Warrior, Farhite Lad, Nos Lad, Crokian Warrior, Farhite, Swamp Tribe, Swamp Alligator, Swamp Warrior.

CrokianLad.jpg CrokianLadWarrior.jpg DailaonLad.jpg FarhiteLad.jpg NosLad.jpg Swampmobs.jpg


4  When you have all the items return to Neurath. When the representatives sent to Iason have found his missing goods the quest should advance and Neurath should give you the reward.