Seven Signs Part 5, Seal of the Emperor

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Minimum Level: 79 Party: -
Start Location: Heine Repeatable: No
Start NPC: Iason Heine Updated to: Goddess of Destruction
Requirements: Prerequisite quest: Seven Signs Part 4, Secret Ritual of the Priests
Rewards: 10 000 000 exp, 2 500 000 SP

1 Talk to Iason Heine again and he says he has been able to translate some of the contract. He has also found a part of it that sounds like a chant.

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When you ask him if he has tried to recite the words he says he is no fighter so he didn't want to risk it but with you here he might as well try.

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2 Merchant of Mammon pops up next to Iason so talk to him. He tells you the story behind the contract and asks you to go help the emperor by using a time-travel device created by the merchants.

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Talk to Iason again and he tells you to go to Disciples Necropolis to find the Promise of Mammon as the device is called.


3  Teleport or run to Disciples and you'll find the teleporting device next to the normal gatekeeper. Talk to it and get teleported to the catacomb 1500 years ago.

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4 Inside you see Emperor of Elmoreden Shunaiman, talk to him. He is a bit confused about how you got there but then he asks if you could help him.

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When you agree to help he will give you some items and details about what you need to do. You can only hit mobs with the skill that comes with the sword, with normal hits you don't do any damage. The skill has a small cooldown so be careful. The holy water is for opening the red doors. There are also other doors but the item for those you will receive in a bit.

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Here are the items you have - don't worry about the non-existent attack power of the sword, with the skill you do 10 000 damage per hit. It still takes 4-5 hits to kill each mob (not one-hit like it's said in some guides). Place the Holy Water and the Einhasad's Strike to your hotbar as you will need to use them all the time. The red doors look like the one in the image below.

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5 Now a few words about what and how you have to kill. The mobs look like the usual catacomb mobs but they are way more evil. As soon as you open the door they come running so try to move back from the door once it's open so you only aggro some of them. In the first couple of rooms there are 4-5 mobs so it shouldn't be too much trouble to get rid of them but later on it'll be lot more. And if they all jump on you it's no good but seems Hex works as Lure so you can pull them one at a time with it. Bring HP pots and elixirs if you're not a healer class. If you have Bless the Blood skill, use it on yourself as it also helps. On a lvl 79 duelist with IC set and Shield/Magic Barrier buff I died in the last spawn - the skill is too slow so you can't hit them nonstop but they do quite a lot of damage if they come in numbers. You don't lose exp (unless you die in the last room) when you die though and you can port right back in and the rooms you have already cleared stay empty. I tried buffing myself with SE but the buffs got deleted once I ported in. Since there was an event that gave high lvl characters the same NPC buffs as newbie guide I could use those, apparently NPC buffs stay (as in Kamaloka). People have reported that if you use buff scrolls/potions and self-buffs after you port in then those stay. You need to run a few rounds in the catacomb, once you've cleared a room the door opens to the hallway and you can move on to next door (either opens with holy water or the staff). You can't get lost as there is only one way that leads to the door, the other is a dead end. Like I said before, once you open the door be very careful not to get all mobs on you.

One thing I'm not quite sure about as I noticed it only in the last room and couldn't test out more - there's one mob called Shilen's Evil Thoughts and that one seemed to die on its own when I killed the Lilim mobs. But maybe it was just a glitch. --- Update: It turns out that the two mobs died at once as you can actually do some aoe'ing there. Back yourself into a corner when you have more than one mob on you (but not too many that you can't handle) and they will all feel the hurt.


5 When you have passed few rooms you will come to a dead NPC called Elmore-Aden's Court Magician. Talk to him and he will give you his staff. This you need to use to the other type of doors (not red ones). So drag this to your hotbar as well.

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6  Once you have killed all the mobs you come to a small room with Disciple's Gatekeeper. This will teleport you to the final mission.

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When you open the door you'll get another cutscene and Anakim asks for your help as she is running out of strength.

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7 Now you need to help her with binding Lilith by activating the four Seal Devices. In the background Anakim and Lilith are fighting and you'll get whispers from Anakim (it got me off guard in the beginning as you don't normally get NPC's to talk you like that).

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To activate the Sealing Devices you just need to hit them with the skill again, they have a HP bar like mobs. Once the device is active you get a Seal of Binding in your quest inventory. For me one of the devices didn't lose all HP but once I got the seal from it there was no need to "kill" it. So you can check to your quest inventory if it seems to take too long to get it done. You need four seals altogether. The devices didn't seem to do any damage on me though in the Korean guide it says they could even kill you. So I'm not sure if it was just luck or my Vampiric Rage buff from the NPC but this part had no risk involved. Just in case be careful though.

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When all devices are active you get another cutscene and get ported back to Shunaiman at the entrance.

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8  Talk to Shunaiman, he tells you that he'll have a book made and you will get it using the clues he leaves you.

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Talk to Leon next to him and get teleported back to your time.

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9 Go back to Iason Heine, he cannot help you with one of the clues but he knows about the Witness of Dawn so he sends you to Aden to talk to Priest Wood - he is standing inside the Einhasad Temple. The dialogue is a bit bugged but you should be able to click on the link to advance it.

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10 Talk to Wood and get your reward of 10 000 000 exp and 2 500 000 SP (old reward was 52 518 015 exp and 5 817 677 SP).


Old rewards:

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And if you want to hear about Franz you need to speak to him again and take the next part Seven Signs Part 6, Sacred Book of Seal.